Plasmata

November 29, 2010

Plasmata is an installation project that aims to create an educational environment through gameplay. Two iPads function as touchscreen inputs to manipulate colour selectors. Users can then grow “plasmata” or colour orbs, which they launch at the opposing user. In future development plasmata will possess different properties based upon their colour and volume and will introduce fast-paced strategic gameplay based on the interactions between plasmata.

Project Members:
Jonathan Séguin
Konstantino Kapetaneas
Nick Pagee